﻿namespace Irrlicht.Net.Scene
{
    public enum NodeAnimatorTypes
    {
        //! Fly circle scene node animator
        FlyCircle = 0,

        //! Fly straight scene node animator
        FlyStraight,

        //! Follow spline scene node animator
        FollowSpline,

        //! Rotation scene node animator
        Rotation,

        //! Texture scene node animator
        Texture,

        //! Deletion scene node animator
        Deletion,

        //! Collision respose scene node animator
        CollisionResponse,

        //! FPS camera animator
        CameraFPS,

        //! Maya camera animator
        CameraMaya,

        //! Amount of built-in scene node animators
        Count,

        //! Unknown scene node animator
        Unknown,

        //! This enum is never used, it only forces the compiler to compile this enumeration to 32 bit.
        Force32Bit = 0x7fffffff
    };
}